It can snap onto the edge of a stage when done close enough." "Popo throws Nana into the air, then follows her by jumping a moment later. Special Move customization was added again in Super Smash Bros. If Nana does not make it back to the stage when the move is used, Popo can use the move again to rescue Nana if they are close enough. The technique also sets up to chaingrab any opponents who get past the edge-hog.
As both Climbers can now grab the ledge simultaneously, this effectively eliminates the problem of potentially being edge-hogged by the partner.Ī technique using this move (known as Bungie Jumping) allows a player to edge-hog for an extended period of time with invincibility frames that can be repeatedly attained. In Brawl, the AI Climber will aim for and grab the ledge of the stage provided they are facing toward the ledge, and will then pull up the human controlled Climber, acting as a tether recovery. Players typically use Squall Hammer-based recoveries when left with a single Climber. A separated CPU Climber may also use the move alone to try and get back to their partner. Without the other Ice Climber alive or near enough in the air, the player merely does the motion for the move, which will still grab the ledge when close enough, but gains very little altitude and leaves the Climber helpless to fall.
If this move is used to recover from falling off the edge of a stage, the CPU Ice Climber will likely fall to its doom while the human one will land on the stage safely. It functions as a third jump, but only if the CPU-controlled Ice Climber is present. Belay (ゴムジャンプ, Rubber Jump) is Ice Climbers' up special move.